AI Insights · Timothy · October 2024
Top 5 3D Anime Games on Android in Ukraine, Q3 2024
In Q3 2024, the top 3D anime games in Ukraine saw varied performance trends, with [Genshin Impact](https://app.sensortower.com/overview/com.miHoYo.GenshinImpact?country=US) leading in revenue and [Zenless Zone Zero](https://app.sensortower.com/overview/com.HoYoverse.Nap?country=US) dominating downloads.
During the third quarter of 2024, the 3D anime games category on Android in Ukraine showcased a diverse range of performances, with Genshin Impact leading the charge in terms of revenue. Weekly revenue for this game from COGNOSPHERE PTE. LTD. peaked at around $32.6K in mid-September. Downloads for the game saw a peak of about 5.9K in late August, while active users rose from 72.5K at the start of the quarter to 97.6K by the end.
Zenless Zone Zero also from COGNOSPHERE PTE. LTD., experienced the highest initial weekly downloads, reaching 27.1K at the beginning of July. However, this number saw a significant decline throughout the quarter, stabilizing at around 1.2K by the end of September. Revenue showed a similar trend, starting strong with $10.7K in early July, dropping to $3.1K by the quarter's conclusion. Active users mirrored these trends, starting at 24.1K and ending at 6.9K.
Honkai: Star Rail maintained a steady performance in terms of active users, starting at 44.7K and slightly declining to 41.8K by the end of September. Revenue saw a notable increase in early September, peaking at $13.5K, while downloads remained relatively stable throughout the quarter.
Hero Clash: Playtime Go by Glaciers Game, showed a consistent increase in active users, starting at 19.4K and peaking at 25.9K in mid-September. Revenue remained steady, with slight fluctuations, peaking at $1.7K in mid-August. Downloads saw a peak of 3.3K at the end of July, with periodic fluctuations thereafter.
Finally, Love and Deepspace from InFold Pte. Ltd. saw a spike in downloads in mid-July, reaching 3.5K. Revenue increased notably in late September, peaking at $3.5K, while active users showed a gradual increase over the quarter, reaching 3.9K by the end.
For more detailed insights and analysis on these games, visit Sensor Tower.